Welcome to Rathe

Ancestral Empowerment - (WTR082)

They called to him from beyond the Mists. "It's time to come home."

Blackout Kick - (WTR089)

"Just a little off the top."

Bone Head Barrier - (WTR010)

"Sometimes you gotta roll with the punches."

Cranial Crush - (WTR045)

"Leave now, or a hangover will be the least of your worries." - Valda Brightaxe

Debilitate - (WTR066)

...and at that moment, Flannigan knew failure was close at hand.

Driving Blade - (WTR144)

"Our arms protect the great city, and all who live within." - Lieutenant Timaeus

Energy Potion - (WTR170)

Side effects may include agitation, confusion, aggression, tachycardia, fever and delirium.

Flic Flak - (WTR092)

Silver flashes under the pale moonlight, blades slicing through air as Ira twisted and turned, narrowly avoiding their ambush.

Heart of Fyendal - (WTR000)

Deep within the wilderness, a tree falls, succumbing to the passage of time. As the wood rots, its essence flows into the earth, fuelling the new life which blossoms amongst the moss and stone. The ruler of the jungle deep, a predator without equal, is lost in slumber... yet its heart still beats, somewhere amongst the undergrowth, echoing the endless cycle of life and death.

Ironsong Determination - (WTR122)

"The light of Sol will dispel the darkness, and guide us unto the path of righteousness."

Ironsong Response - (WTR132)

The song of a smith rings true, heard with every strike of steel on steel.

Last Ditch Effort - (WTR161)

For creatures that feed on fear, the moment of death is a veritable feast.

Pack Hunt - (WTR023)

Horrific beasts lurk within the shadows, their gaping maws dripping with blood.

Potion of Strength - (WTR171)

"There's something odd about Mabon's drinking horn."

Raging Onslaught - (WTR188)

Bartrand the Bloody hunted anything that crossed his path, slaying ruthless bandits and savage beasts. They say that his mighty greataxe was forged from the ashes of his enemies, and tempered with their blood.

Rising Knee Thrust - (WTR104)

To master the Art of the Sparrow is to master one's own body, and possess the agility of a bird in flight.

Savage Swing - (WTR020)

"I should have listened – no amount of money is worth coming to this wretched place."

Sink Below - (WTR215)

Those blessed with Aether have an incredible gift – the power to shape the fabric of reality.

Smash Instinct - (WTR026)

Following one's instinct may be ill advised.

Staunch Response - (WTR051)

"Whatever comes, we must not falter." - Ragnar Frosthelm

Steelblade Shunt - (WTR126)

A warrior of the Hand of Sol is trained to turn the enemies' advances to his advantage.

Timesnap Potion - (WTR172)

"...and only a slight chance of temporal dissociation!" - Lena-Belle

Tome of Fyendal - (WTR160)

Even the simplest recollection of the Old Ones holds immense power...

Warrior's Valor - (WTR129)

The Magister's voice filled the departure halls, as the blessing of Sol washed over them.

Wounded Bull - (WTR200)

In the Savage Lands, humans, like animals, are more dangerous when they bleed.

Wounding Blow - (WTR203)

Farmhands, villagers, and slaves – easily replaceable wretches that must be taught the joys of obedience.

Wrecker Romp - (WTR029)

The savage rule of the jungle; only the strong survive.