Tales of Aria
See Tales of Aria in the Lore Graph
Arcanic Shockwave - (ELE073/074/075)
After centuries of seclusion, the Rosetta have learned to harness Strale; the power that resonates throughout their beloved forest.
Autumn’s Touch - (ELE128/129/130)
The hand of autumn sweeps the land, guiding life towards rebirth.
Biting Gale - (ELE007/008/009)
“Better to fight and fall than to live without hope.” - Valgard Hoarfrost
Blizzard - (ELE147)
Between the blinding snow and biting cold, the Bleak Expanse can quickly prove fatal to anyone foolish enough to traverse it.
Break Ground - (ELE131/132/133)
The ancient defenders of Aria were unyielding, crushing any threat to their home without hesitation.
Burgeoning - (ELE134/135/136)
Burgeon or bludgeon, the Rosetta do what they must to protect the forest.
Earthlore Surge - (ELE137/138/139)
Currents of earth energy rush through Candlehold forest, swelling like the rapids of a mighty river.
Evergreen - (ELE119/120/121)
“Evergreen, everlasting.” - Old Aria proverb, to endure
Heaven’s Claws - (ELE192/193/194)
The hand of lightning strikes the land, jolting life from its slumber.
Invigorate - (ELE103/104/105)
When the whole is greater than the sum of its parts.
Lightning Press - (ELE183/184/185)
“Back in my day, folk used weapons made of metal.” - Lishu, Crimson Haze Vigilante
Pulse of Candlehold - (ELE113)
Deep in the heart of the forests of Aria, the Rosetta bloom.
Pulse of Isenloft - (ELE114)
A veil of permafrost preserves the Ollin, and with them, Aria’s past.
Pulse of Volthaven - (ELE112)
An eclectic convergence of tradition and aspiration, the Einion strike to defend Aria’s future.
Rejuvenate - (ELE106/107/108)
A wise warrior takes time to rejuvenate.
Sigil of Suffering - (ELE227/228/229)
Whenever you swallow, you will taste ash. Wherever you tread, you will feel thorns.
Snow Under - (ELE022/023/024)
He stood, unyielding, as their blood turned to ice.
Summerwood Shelter - (ELE125/126/127)
Those who understand the Flow, will always find shelter in the forests of Aria.
Tear Asunder - (ELE205)
Heavens old, eternal cold; the Ollin’s return, the Fates foretold.
Turn Timber - (ELE010/011/012)
The ancient Guardians embody the elements of Aria, drawing upon the land itself.
Vela Flash - (ELE076/077/078)
A flash amidst the darkness; a surprising spark of life.
Winter’s Bite - (ELE169/170/171)
The winds of winter are always hunting for prey on the slopes of Mt. Isen.
Winter’s Grasp - (ELE160/161/162)
The hand of winter grasps the land, laying life to rest.